I’ve been working on EDWF for a year now, developing a basic iconography for the game to play efficiently as well as wireframes, prototyping with Figma and brand design for the IP and in-game elements.
My goal to this day is to have icons that get the point across easily to then move to a more polished and adequate look.

Icons developed for Every Day We Fight

Logo design for in-game symbols and for the game title.

Some early mockups.